Exhaust counts? | Include | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
---|---|---|---|---|---|---|---|---|---|
Estate | Yes | Always | 8 | 12 | 15 | ||||
Duchy | Yes | Always | 8 | 12 | 15 | ||||
Province | Yes | Always | 8 | 12 | 15 | 18 | 21 | 24 | |
Colony | Yes | If Prosp card picked first | 8 | 12 | |||||
Kingdom Victory | Yes | If selected | 8 | 12 | |||||
Curse | Yes | Always | 10 | 20 | 30 | 40 | 50 | 60 | 70 |
Kingdom | Yes | Always | 10ea of 10 | ..of 11 | ..of 12 | ||||
Copper | Yes | Always | 60 | 120 | 120 | ||||
Silver | Yes | Always | 40 | 80 | 120 | ||||
Gold | Yes | Always | 30 | 60 | 120 | ||||
Platinum | Yes | If Prosp card picked first | 8 | 12 | |||||
Potion | Yes | Any card costs a potion. | 16 | ||||||
Rats | Yes | If selected | 20 | 20 | |||||
Ruins | Yes | If 'Cultist', 'Death Cart' or 'Marauder' | 10 | 20 | 30 | 40 | 50 | 50 | |
Shelters | N/A | if Dark Ages card picked last | 1 of each type instead of Estates | Not used | |||||
Spoils | No | If 'Bandit Camp', 'Marauder' or 'Pillage' | 15 | 15 | |||||
Madman | No | If 'Hermit' is present. | 10 | 10 | |||||
Mercenary | No | If 'Urchin' is present. | 10 | 10 | |||||
Game Ends when exhausted.. | 3 decks | 4 decks | 5 decks | ||||||
or Provinces | |||||||||
or Colonies |